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๐Ÿ”ฅ Advance hologram shader AAA

A powerful and customizable shader for Godot 4, combining tinting, edge highlights, dynamic scanlines, and RGB split glitch effects — perfect for retro, sci-fi, or glitch-inspired visuals.


โœจ Features

  • ๐ŸŽจ Base texture with alpha control
  • ๐ŸŒˆ Tint blending for vibrant visuals
  • ๐Ÿงฑ Stylized edge lighting based on view angle
  • ๐Ÿ“บ Animated scanlines with rotation and speed
  • โšก Glitch effects with RGB split and vertex distortion
  • ๐Ÿ› ๏ธ Easy customization via grouped uniforms

๐Ÿงฐ Parameters

๐ŸŽจ Base Texture

ParameterDescription
albedo_textureThe base texture for the surface.
albedo_alphaGlobal alpha transparency (0.0โ€“1.0).

๐ŸŒˆ Tint & Edge

ParameterDescription
tint_colorTint color with alpha.
edge_colorHighlight color for edges.
edge_powerCurve intensity for edge detection.
edge_sizeSize/thickness of the edge highlight.
edge_intensityIntensity of the edge effect.

๐Ÿ“บ Scanlines

ParameterDescription
scanline_textureOptional texture for scanlines.
scanline_tintTint color for scanlines.
scanline_intensityOverall intensity of scanlines.
scanline_densityLine density (0.0โ€“10.0).
scanline_thicknessThickness of each scanline.
scanline_spacingSpacing between lines.
scanline_angleAngle in radians (0 to 2ฯ€).
scanline_speedAnimation speed of scanlines.

โšก Glitch (optional)

ParameterDescription
enable_glitchToggle the glitch effect.
glitch_intensityOverall glitch strength.
shake_powerStrength of vertex shaking.
shake_rateFrequency of shake activation.
shake_speedSpeed of the glitch animation.
shake_block_sizeSize of affected areas.
shake_color_rateRGB split offset intensity (0.0โ€“1.0).

Published 11 days ago
StatusReleased
CategoryAssets
AuthorAnnie
Tags3D, Cyberpunk, Indie, No AI, Retro, sourcecode

Download

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Click download now to get access to the following files:

Advanced_Hologram.gdshader 3.9 kB

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