
Advance hologram shader AAA
A downloadable asset pack
Download NowName your own price
๐ฅ Advance hologram shader AAA
A powerful and customizable shader for Godot 4, combining tinting, edge highlights, dynamic scanlines, and RGB split glitch effects — perfect for retro, sci-fi, or glitch-inspired visuals.
โจ Features
- ๐จ Base texture with alpha control
- ๐ Tint blending for vibrant visuals
- ๐งฑ Stylized edge lighting based on view angle
- ๐บ Animated scanlines with rotation and speed
- โก Glitch effects with RGB split and vertex distortion
- ๐ ๏ธ Easy customization via grouped uniforms
๐งฐ Parameters
๐จ Base Texture
Parameter | Description |
---|---|
albedo_texture | The base texture for the surface. |
albedo_alpha | Global alpha transparency (0.0โ1.0). |
๐ Tint & Edge
Parameter | Description |
---|---|
tint_color | Tint color with alpha. |
edge_color | Highlight color for edges. |
edge_power | Curve intensity for edge detection. |
edge_size | Size/thickness of the edge highlight. |
edge_intensity | Intensity of the edge effect. |
๐บ Scanlines
Parameter | Description |
---|---|
scanline_texture | Optional texture for scanlines. |
scanline_tint | Tint color for scanlines. |
scanline_intensity | Overall intensity of scanlines. |
scanline_density | Line density (0.0โ10.0). |
scanline_thickness | Thickness of each scanline. |
scanline_spacing | Spacing between lines. |
scanline_angle | Angle in radians (0 to 2ฯ). |
scanline_speed | Animation speed of scanlines. |
โก Glitch (optional)
Parameter | Description |
---|---|
enable_glitch | Toggle the glitch effect. |
glitch_intensity | Overall glitch strength. |
shake_power | Strength of vertex shaking. |
shake_rate | Frequency of shake activation. |
shake_speed | Speed of the glitch animation. |
shake_block_size | Size of affected areas. |
shake_color_rate | RGB split offset intensity (0.0โ1.0). |
Download
Download NowName your own price
Click download now to get access to the following files:
Advanced_Hologram.gdshader 3.9 kB
Leave a comment
Log in with itch.io to leave a comment.